DiGRA: DISCIPLINARY IDENTITY OF GAME SCHOLARS: AN OUTLINE
"The findings highlight the great diversity of educational backgrounds and of the current self-identified research fields, but also the...
Suspension of Disbelief in GTA
Tavinor on Coleridge's original idea of the Suspension of Disbelief in Fiction: "In fact, appreciators of fiction never suspend their...


The Quest
My field is an extended exercise in logical, eloquent speculation. My field is so young that none of the rules have been yet written, and...
How to Read a Paper
For all you grad students: This paper has been floating around the lab in some digital form or another for a while now, and especially...


DiGRA Japan Conference 2013, Pre-conference dayin Kyushu
#acecombatzero #conference #digrajapan #game #gamedesign #gamedevelopment #gamestudiescurrently #gradschoollife #japangamestudies...
See You, Game Studies Cowboy
Talking at length with the Associate Professor of our lab last night became a great wellspring of awesome, crazy, yet equally legitimate...


Trinity of Required Reading
These are the three seminal texts for Game Studies: 1) Cybertext: Perspectives on Ergodic Literature by Espen Aarseth 2) Half-Real: Video...


"Literary Theory and Computer Games" by Julian Kucklich (2001)
"Literary Theory and Computer Games" by Julian Kucklich (2001): This paper is just a fascinating collection of pertinent things. There...


Like a groin shot because it's low and true...
#ludology #gamestudiescurrently #gradschoollife #masters #musings #quote


Can Academics use Cheat Codes to facilitate their Research?
Professor Aarseth on the use of cheating in games (for the purposes of conducting research): "It is with great and increasing regret that...