The Illusion of Choice in Games
Espen Aarseth on Quest Games: "Successful productions of this type, whether we call them stories, games, or story-game hybrids, must find...
The Reality behind the Game
I am working on a powerpoint for the mini-meeting tomorrow. I had one of those moments where I had to step back and actually look at what...
Action Item (Alpha)--Retro Imagination
I'm currently going through this book, "The Ultimate Guide to Video Game Writing and Design," and the authors pose interesting little...
I rode 宇宙戦艦ヤマト to get to this place
「宇宙戦艦ヤマト」isn't just some anime title. It is a phenomenon with a myriad of mantles. Transliterated, it is Uchuu Senkan Yamato. Roughly...
"There was once a dream that was Rome, you could only whisper it. Anything more than a whisper and i
It feels as though the entire field of science is questioning the validity of my own field of humanities. "What is that good for?" or...
Existentialist Afternoon Woes
Having to write a conference paper in a field that is thoroughly new and unproven evokes many soul-searching questions, not the least of...
On game localization issues and context:
Blaster Master for the NES (known as "Chou Wakusei Senki: METAFIGHT" in Japan) is but one of many curious examples of a game where the...
On a difference of eras and Fatigue-inducing epics:
In junior high school (for me, 1993), I was playing Legend of Zelda: A Link to the Past for the SNES pretty obsessively. But when you get...
The Youth of the Field of Game Studies
I thought this is something I need to share: "The youth of the field of game studies is also another reason for blurred boundaries...
On Christian Games Pt. 2
More oddness regarding the niche of Christian Video Games. The fact that there is a Christian First Person Shooter kind of blows my mind:...